Monday, 30 October 2017

Egg Car Challenge

Can we design a vehicle which will keep a passenger (egg) safe under normal driving conditions and in the event of a crash?


We are learning to:
· Solve problems using engineering design process
· Explain how forces and the properties of materials affect the behaviour of an object
· Create a simple budget and solve problems involving financial purchases

Design Brief: 
Follow the Engineering Design Process to design and create a vehicle.  The vehicle must transport cargo down a ramp in the fastest and safest way possible.  You will need to plan the best way to overcome friction and maintain enough speed to make it down the ramp. In addition, the vehicle will have to be stable enough to transport the precious cargo (egg) without damaging it.  Can you build a safe vehicle? How will you get the vehicle to slide or roll down the ramp?  Will the cargo arrive safely?  What will happen if the angle of the ramp is changed?  You will also need to stay within a budget and must “purchase” materials to use.
 



 
An unfortunate mishap

Australian Curriculum Links
General Capabilities: Critical and Creative Thinking – Generating ideas, possibilities and actions; Reflecting on thinking and processes

Science
Year 3:
· Consider the elements of fair tests and use formal measurements and digital technologies as appropriate, to make and record observations accurately (ACSIS055)
· Reflect on investigations, including whether a test was fair or not (ACSIS058)
Year 4:
· Consider the elements of fair tests and use formal measurements and digital technologies as appropriate, to make and record observations accurately (ACSIS066)
· Forces can be exerted by one object on another through direct contact or from a distance (ACSSU076)
Year 5:
· Compare data with predictions and use as evidence in developing explanations (ACSIS218)

Maths
Year 3:
·     Represent money values in multiple ways and count the change required for simple transactions to the nearest five cents (ACMNA059)
·     Measure, order and compare objects using familiar metric units of length, mass and capacity (ACMMG061)
Year 4:
·Solve problems involving purchases and the calculation of change to the nearest five cents with and without digital technologies (ACMNA080)
· Use scaled instruments to measure and compare lengths, masses, capacities and temperatures (ACMMG084)
Year 5:
· Create simple financial plans (including simple budget) (ACMNA106)
· Choose appropriate units of measurement for length, area, volume, capacity and mass (ACMMG108)

Design and Technologies
Years 3 and 4:
 · Investigate how forces and the properties of materials affect the behaviour of a product or system (ACTDEK011)
· Plan a sequence of production steps when making designed solutions individually and collaboratively (ACTDEP018)
Years 5 and 6:
· Critique needs or opportunities for designing, and investigate materials, components, tools, equipment and processes to achieve intended designed solutions (ACTDEP024)
· Develop project plans that include consideration of resources when making designed solutions individually and collaboratively (ACTDEP028)


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